Thinkfun Roll & Play – Toddler’s First Board Game Review
Thinkfun Roll & Play – Toddler’s First Board game Review
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My children are currently 3 and 1, so I thought it was something I would have to wait to do when they became a little older. Until one day, a friend told me about Thinkfun Roll & Play Board Game.
About the Game:
Roll & Play was designed to be the first game designed especially for toddlers. The game comes with a large washable plush cube with six colors, and 48 Cards with corresponding colors in each category that provide endless learning opportunities for the child.
How to Play:
- The first player rolls the cube, and (ideally, the child will) identify the color that was rolled.
- Pick a card that corresponds to the color that was rolled.
- Act it Out.
Red – Actions. For example, “Wave Bye Bye”
Green – Animal Sounds. For example, “Moo like a Cow”
Blue – Colors. For example, “Find the color blue”
Orange – Counting. For example, “Count 5 fingers”
Yellow – Emotions. For example, “Make a sleepy face”
Purple – Body Parts. For example, “Rub your belly”
This game not only encourages learning through play (win) but also allows for family bonding, creativity and the development of gross motor skills.
Recommended Age: 18 months and up
I can’t sing the praises of this game enough. My older son (now 3) loves this game. He continues to ask us to play it together.
Any new game/toy will interest my children on the first day. The true test is whether they still want to play with it a few weeks or months down the road. This game has certainly hit the mark. Even though he is now 3, he still wants to play. It helped teach him new things (such as blinking). It had the added (unintended) benefit of teaching him about taking turns. Although we are still working on that. We have even made some of own our own cards together and added them to the deck.
My 1-year-old doesn’t fully understand the game, but certainly has fun rolling the dice, and watching us play. He is still younger than the recommended age. I know that in time he will become more interested and it will grow into something we can all enjoy together.
The cube is large, well made and has a convenient pouch where you can keep the cards easily tucked away. I am always a fan of anything that is washable (little people can make big messes) and the cube can be washed the same way you would any stuffed animal. Although the cards have been bent and scrunched by little fingers their fair share of times, they have stood up well.
It’s not easy to find a game that is simple enough for a toddler, educational, and entertaining enough to keep them coming back for more. I am especially impressed that despite the recommended age being 18 months and up, this game isn’t “too baby” for my 3-year-old. Although I believe this game may be challenging for some 18-month-olds, the game allows for many learning opportunities and conversations to help them learn. I also feel as though the older my son has become, the more he has enjoyed this game. He would sometimes get frustrated when he didn’t understand a card.
It’s easy to see why this game has won so many awards and has earned such high reviews.
To be honest, I am hardpressed to come up with something I dislike about the game. My only real sticking point would be that I wish the company would come out with expansion packs so that we wouldn’t have to make our own. Yes, my criticism is that I want more, and that says a lot.
The makers of Thinkfun have also come up with Move & Groove to the lineup. The concept is the same, but the categories and actions are more dance and move based such as “Do the Disco”, “Skip around the room” and “Dance like a funky chicken”. It has made its way onto my son’s Christmas List.
I was not compensated for this review. I am simply a mom who found a great product and wanted to share this amazing find with others.
Thinkfun Roll & Play Review
Summary It is hard to find an educational game for toddlers the whole family can enjoy playing together. This game encourages play based learning while building gross motor skills, active play, creativity and family bonding.